/* Copyright (C) 2000-2003 SKYRIX Software AG This file is part of OGo OGo is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. OGo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with OGo; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // $Id: SxTaskStatus.m 1 2004-08-20 11:17:52Z znek $ #include "SxTaskStatus.h" #include "common.h" @implementation SxTaskStatus - (id)initWithDavProps:(NSDictionary *)_props { if ((self = [super init])) { id tmp; if ((tmp = [_props valueForKey:@"taskCompletion"])) { // Evolution seems to send float values as strings according to // the clients' locale settings, e.g. with german settings the // float string is "0,09" instead of "0.09" if ([tmp rangeOfString:@","].length != 0) tmp = [tmp stringByReplacingString:@"," withString:@"."]; self->completion = [tmp floatValue]; } if ((tmp = [_props valueForKey:@"taskStatus"])) self->status = [tmp intValue]; if ((tmp = [_props valueForKey:@"cdoItemIsComplete"])) self->isDone = [tmp boolValue]; } return self; } - (id)initWithSxStatus:(NSString *)_status percentComplete:(NSNumber *)_percent { if (_status == nil) { [self release]; return nil; } if ((self = [super init])) { self->sxStatus = [_status copy]; self->completion = [_percent doubleValue] * .01; if ([_status isEqualToString:@"00_created"]) self->status = 0; else if ([_status isEqualToString:@"02_rejected"]) self->status = 4; else if ([_status isEqualToString:@"05_accepted"]) { self->status = 1; } else if ([_status isEqualToString:@"10_commented"]) self->status = 1; else if ([_status isEqualToString:@"15_devided"]) self->status = 3; else if ([_status isEqualToString:@"20_processing"]) { self->status = 1; } else if ([_status isEqualToString:@"25_done"]) { self->status = 2; self->isDone = YES; } else if ([_status isEqualToString:@"27_reactivated"]) self->status = 3; else if ([_status isEqualToString:@"30_archived"]) { self->status = 2; self->isDone = YES; } } return self; } + (id)statusWithDavProps:(NSDictionary *)_props { return [[[self alloc] initWithDavProps:_props] autorelease]; } + (id)statusWithSxStatus:(NSString *)_status percentComplete:(NSNumber *)_percent { return [[[self alloc] initWithSxStatus:_status percentComplete:_percent] autorelease]; } + (id)statusWithSxObject:(id)_object { return [self statusWithSxStatus:[_object valueForKey:@"jobStatus"] percentComplete:[_object valueForKey:@"percentComplete"]]; } - (void)dealloc { [self->sxStatus release]; [super dealloc]; } - (void)removeExtractedDavPropsFromArray:(NSMutableArray *)_keys { [_keys removeObject:@"cdoItemIsComplete"]; [_keys removeObject:@"taskCompletion"]; [_keys removeObject:@"taskStatus"]; } /* accessors */ - (BOOL)isDone { return self->isDone; } - (int)status { return self->status; } - (float)completion { return self->completion; } /* calculated accessors */ - (float)completionInPercent { return [self completion] * 100.0; } - (NSString *)sxStatusForCompletion { int value; if (self->sxStatus) return self->sxStatus; value = [self completionInPercent]; if (value < 1) self->sxStatus = @"00_created"; else if (value < 6) self->sxStatus = @"05_accepted"; else if (value < 100) self->sxStatus = @"20_processing"; else self->sxStatus = @"25_done"; return self->sxStatus; } - (NSString *)sxStatusForStatus { if (self->status == 0) return @"00_created"; else if (self->status == 4) return @"02_rejected"; else if (self->status == 1) return @"20_processing"; else if (self->status == 3) return @"15_devided"; else if (self->status == 2) return @"25_done"; NSLog(@"WARNING[%s] unknown task status: %d", __PRETTY_FUNCTION__, self->status); return @"20_processing"; } #if 0 - (NSString *)sxActionForCompletion { /* This calculates the action we need to reach the Evo completion as set in the ivars. */ NSString *action; float value; // TODO: check whether the mapping makes sense ..., eg only accept // if the job isn't already accepted ... value = [self completionInPercent]; if (value < 6.00) action = @"accept"; else if (value < 100.00) // action = @"annotate"; action = @"comment"; else action = @"done"; return action; } - (BOOL)sxNeedsActionAfterCreate { if (self->isDone) return YES; if (self->status != 0) return YES; if (self->completion > 0.0) return YES; return NO; } #endif @end /* SxTaskStatus */