/* Copyright (C) 2000-2005 SKYRIX Software AG This file is part of OpenGroupware.org. OGo is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. OGo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with OGo; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include @class NSArray; @interface LSNewTeamCommand : LSNewCompanyCommand { NSArray *accounts; } @end #include "common.h" @implementation LSNewTeamCommand static NSString *OGoTeamCreatorRoleName = nil; + (void)initialize { NSUserDefaults *ud = [NSUserDefaults standardUserDefaults]; OGoTeamCreatorRoleName = [[ud stringForKey:@"OGoTeamCreatorRoleName"] copy]; if ([OGoTeamCreatorRoleName isNotEmpty]) { NSLog(@"Note: members of role team '%@' are allowed to create teams.", OGoTeamCreatorRoleName); } } - (void)dealloc { [self->accounts release]; [super dealloc]; } /* operation */ - (void)_newMemberAssignmentsInContext:(id)_context { LSRunCommandV(_context, @"team", @"setmembers", @"group", [self object], @"members", self->accounts, nil); } - (void)_prepareForExecutionInContext:(id)_context { [self takeValue:[NSNumber numberWithBool:YES] forKey:@"isTeam"]; [super _prepareForExecutionInContext:_context]; } - (BOOL)isRootAccount:(id)_account inContext:(LSCommandContext *)_ctx { // TODO: root return [[_account valueForKey:@"companyId"] intValue] == 10000 ? YES : NO; } - (void)_executeInContext:(id)_context { if ([OGoTeamCreatorRoleName isNotEmpty]) { id loginAccount; loginAccount = [_context valueForKey:LSAccountKey]; if (![self isRootAccount:loginAccount inContext:_context]) { NSArray *myTeams; // TODO: improve efficiency myTeams = [_context runCommand:@"account::teams", @"account", loginAccount, @"returnType", intObj(LSDBReturnType_ManyObjects), nil]; myTeams = [myTeams valueForKey:@"description"]; [self assert:[myTeams containsObject:OGoTeamCreatorRoleName] reason:@"no permission to create teams!"]; } } [super _executeInContext:_context]; if (self->accounts != nil) [self _newMemberAssignmentsInContext:_context]; } /* initialize records */ - (NSString *)entityName { return @"Team"; } /* accessors */ - (void)setAccounts:(NSArray *)_accounts { ASSIGN(accounts, _accounts); } - (NSArray *)accounts { return self->accounts; } /* key/value coding */ - (void)takeValue:(id)_value forKey:(NSString *)_key { if ([_key isEqualToString:@"accounts"] || [_key isEqualToString:@"toMember"]) [self setAccounts:_value]; else [super takeValue:_value forKey:_key]; } - (id)valueForKey:(NSString *)_key { if ([_key isEqualToString:@"accounts"] || [_key isEqualToString:@"toMember"]) return [self accounts]; return [super valueForKey:_key]; } @end /* LSNewTeamCommand */