/* Copyright (C) 2000-2004 SKYRIX Software AG This file is part of OpenGroupware.org. OGo is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. OGo is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with OGo; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "DOMNodeWalker.h" #include "DOMNode.h" #include "common.h" @interface DOMNodeWalker(Privates) - (void)_processCurrentNode; @end @implementation DOMNodeWalker - (id)initWithTarget:(id)_target selector:(SEL)_selector context:(id)_ctx { self->target = [_target retain]; self->selector = _selector; self->ctx = [_ctx retain]; if (self->target == nil) { [self release]; return nil; } if (self->selector == NULL) { [self release]; return nil; } return self; } - (void)dealloc { [self->ctx release]; [self->rootNode release]; [self->target release]; [super dealloc]; } /* accessors */ - (id)context { return self->ctx; } - (id)rootNode { return self->rootNode; } - (id)currentParentNode { return self->currentParentNode; } - (id)currentNode { return self->currentNode; } /* private */ - (void)_processCurrentNode { [self->target performSelector:self->selector withObject:self]; } - (void)_beforeChildren { } - (void)_afterChildren { } - (void)_walkNodeUsingChildNodes:(id)_node { if (self->isStopped) return; self->currentNode = _node; [self _beforeChildren]; if (self->isStopped) return; if ([_node hasChildNodes]) { id children; unsigned i, count; id oldParent; oldParent = self->currentParentNode; self->currentParentNode = self->currentNode; children = [_node childNodes]; for (i = 0, count = [children count]; i < count; i++) { [self _walkNodeUsingChildNodes:[children objectAtIndex:i]]; if (self->isStopped) return; } self->currentParentNode = oldParent; } [self _afterChildren]; if (self->isStopped) return; } /* public */ - (void)walkNode:(id)_node { self->rootNode = [_node retain]; self->isStopped = NO; self->currentParentNode = nil; [self _walkNodeUsingChildNodes:_node]; [self->rootNode release]; self->rootNode = nil; } - (void)stopWalking { self->isStopped = YES; } @end /* DOMNodeWalker */ @implementation DOMNodePreorderWalker - (void)_beforeChildren { [self _processCurrentNode]; } - (void)_afterChildren { } @end /* DOMNodePreorderWalker */ @implementation DOMNodePostorderWalker - (void)_beforeChildren { } - (void)_afterChildren { [self _processCurrentNode]; } @end /* DOMNodePreorderWalker */