/* Copyright (C) 2000-2005 SKYRIX Software AG This file is part of SOPE. SOPE is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. SOPE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with SOPE; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "WETreeMatrixElement.h" #include "common.h" @implementation _WETreeMatrixElement static Class StrClass = Nil; + (void)initialize { StrClass = [NSString class]; } - (id)initWithElement:(_WETreeMatrixElement *)_element { if ((self = [super init])) { int j; for (j = 0; j < MAX_TREE_DEPTH; j++) self->elements[j] = 0; if (_element) { int i; self->depth = _element->depth + 1; for (i = 0; i < self->depth; i++) { self->leaf = _element->leaf; self->elements[i] = [_element->elements[i] retain]; self->indexPath[i] = _element->indexPath[i]; self->itemPath[i] = [_element->itemPath[i] retain]; } } else self->depth = 0; } return self; } - (id)init { return [self initWithElement:nil]; } - (void)dealloc { int i; for (i = 0; i < self->depth; i++) { [self->itemPath[i] release]; [self->elements[i] release]; } [super dealloc]; } /* accessors */ - (void)setElement:(NSString *)_element { ASSIGN(self->elements[self->depth], _element); } - (NSString *)elementAtIndex:(int)_index { return self->elements[_index]; } - (void)setItem:(id)_item { ASSIGN(self->itemPath[self->depth], _item); } - (id)item { return self->itemPath[self->depth-1]; } - (void)setIndex:(int)_index { self->indexPath[self->depth] = _index; } - (int)index { return self->indexPath[self->depth-1]; } - (void)setLeaf:(NSString *)_leaf { ASSIGN(self->leaf, _leaf); } - (NSString *)leaf { return self->leaf; } - (void)setColspan:(int)_colspan { self->colspan = _colspan; } - (NSString *)colspanAsString { char buf[8]; sprintf(buf, "%d", self->colspan); return [NSString stringWithCString:buf]; } - (int)depth { return self->depth; } - (NSArray *)currentPath { NSMutableArray *result; int i; result = [NSMutableArray arrayWithCapacity:self->depth]; for (i = 0; i < self->depth+1; i++) { if (self->itemPath[i] == nil) break; [result addObject:self->itemPath[i]]; } return (NSArray *)result; } - (NSString *)elementID { // TODO: improve performance NSMutableArray *tmp; NSString *s; int i; tmp = [[NSMutableArray alloc] initWithCapacity:self->depth]; for (i = 0; i < self->depth; i++) { s = [[StrClass alloc] initWithFormat:@"%d", self->indexPath[i]]; [tmp addObject:s]; [s release]; } s = [tmp componentsJoinedByString:@"."]; [tmp release]; return s; } @end /* _WETreeMatrixElement */