It's pretty simple to embed a Mono runtime in an Objective-C environment. This is a small demo for doing this.
Maybe we are going to build a full Mono bridge to use C# for writing SKYRiX web components. We'll see ... ;-)
# remember to set these ... export MONO_PATH=$LD_LIBRARY_PATH export PKG_CONFIG_PATH="/usr/local/lib/pkgconfig:/usr/lib/pkgconfig" # patching Mono 0.17 did patch mono/metadata/exception.h not to include config.h ...